
AudioInput
Type
ChildNode.
Description
Node allowing you to stream audio into a scene from a soundcard.
Attributes
channel SFInt32 (input) Which channel of the audio input to use (use the --enumerateSoundcards command line flag to determine which values are valid).
Example Use
<?xml version="1.0" encoding="utf-8"?> <!DOCTYPE X3D> <X3D profile="Full"> <Scene> <Transform translation='-2 0 0'> <Shape> <Appearance> <Material diffuseColor='1 0 0'/> </Appearance> <Box/> </Shape> <AudioInput channel='0'/> </Transform> </Scene> </X3D>